Introduction to Interactive 3D Graphics
Summer School of Mathmatics, Natural- and Computer Science, 10 ECTSMathematics, natural- and computer science
|Institution||Aarhus University (AU)|
|Tuition per term (Non-EU/EAA/CH)||1303 EUR|
|Tuition per term (EU/EAA/CH)||140 EUR|
This course will give an introduction to the basic mathematical concepts, API structures, and computer graphics concepts necessary to build your own interactive 3D graphics application form the ground up.
The modern graphics pipeline is fully programmable, hence we will learn the GLSL programming language to write “shaders”. We will also look into basic topics such as transformations of vectors between the many “spaces” involved in computer graphics – as well as the transformation of geometry, textures and shaders into final rendering through the programmable graphics pipeline.
About the DegreeThis is a summer course that counts 5 or 10 ECTS.
- You must be enrolled in a university programme at the time of the AU Summer University
- If you are applying for admission to AU Summer University courses at the Master level, you must hold a relevant Bachelor's degree (or as a minimum 180 ECTS in your study programme
- The application deadline is March 15th
TuitionThe tuition fee varies from course to course. Find the price on the individual course page. Find more information here http://www.au.dk/en/summeruniversity/tuitionfeeandparticipationfee/
For Further InformationYou can find more information on the programme here www.au.dk/summeruniversity
If you have any questions regarding the programme please write firstname.lastname@example.org