Vision, Graphics and Interactive Systems
Master (2 years) of Science in Vision, Graphics and Interactive Systems, 120 ECTSEngineering Mathematics, natural- and computer science
|Institution||Aalborg University (AAU)|
|Tuition per term (Non-EU/EAA/CH)||6700 EUR|
|Tuition per term (EU/EAA/CH)||0 EUR|
DescriptionComputer vision is a field which covers processing and analysis of images to understand what is captured by machines.
Computer graphics covers software and hardware processes of displaying and representation.
Interactive Systems is concerned with how to create and/or improve your experience of using your daily devices, for example the reaction of your TV, when you are browsing channels or how much fun it is to play the latest game on your phone.
Combined in the Master of Science in Informatics with specialization in Vision, Graphics and Interactive Systems Programme (VGIS) these three fields offers an education which can be used to create solutions to a wide array of problems ranging from automating security cameras to creating programmes for painting robots.
As the title of the programme suggests, interactive systems is also covered, which means that most projects during this programme will be interactive.
The Master's programme is structured around the guiding principle of student projects as the key to learning. All projects are based on problem based learning and more than half the time of the programme, will consist of project time. The projects are carried out in small groups which are formed at the beginning of the semester. Each group will get an office at their disposal and a supervisor from the staff. Projects typically have a substantial implementation part, since they usually examine a problem in a specific context. Often the projects will have a relation to current research projects or industrial partners. All courses and supervision is in English.
Career OpportunitiesThe Master’s programme in Vision, Graphics and Interactive Systmes at Aalborg University provides you with extensive experience in analysing, designing, implementing and testing complex high-technology software solutions, especially focused on vision, graphics and interfaces. These solutions typically involve either interfaces to specialised hardware, interfaces to users, execution on mobile platforms or any combination of these domains.
You are thus highly skilled in complex systems engineering, i.e., “making complicated stuff work”. This competence makes you very valuable to employers and over the years, graduates have found it very easy to find an attractive and stimulating occupation in industry or academia, nationally and internationally. The following companies have employed graduates from the programme:
- Lyngsoe Systems
- IO Interactive
- Image House
AdmissionStudents are required to have a Bachelor of Science degree in Electronic Engineering, Computer Engineering or equivalent.
In addition, documentation will be required to verify that your proficiency in English is at an acceptable level.
Read more about the language requirements of Aalborg University
Apply directly at Aalborg University with all relevant documentation.
To find out whether the level of your foreign certificate or diploma satisfies the general entry requirements, you should contact Aalborg University directly. A list of the most commonly recognized exams and diplomas can be found at the Danish Agency for Higher Education http://ufm.dk/en/recognition
Exchange students should contact their home institution for information on application procedures and deadlines.
TuitionThere is a tuition fee for all full-time degree students who hold a citizenship from outside EU/EAA/Switzerland.
Students within an exchange programme are not required to pay tuition.
For Further InformationInformation from the Danish Agency for Higher Education can be located at http://ufm.dk/en
You will find information about the Danish assessment of foreign qualifications in Guide to diploma recognition
About the Educational System in general visit the section The Danish Higher Education System